No cycling, no ammonia, no water changes. The tank stays clear because the simulation wants play, not maintenance.
PIXEL AQUARIUM
click anywhere to drop food
A little browser aquarium that runs on its own. Drop colorful food pellets, switch the scene, and watch the fish evolve, multiply, and make it theirs.
Meet the breeds
Classic
compact diamond
Short, stocky body with a clean fork tail. The everyman of the tank — quick to dart, easy to spot.
Angelfish
tall leaf
Towering vertical body, twin trailing tail fins. Glides slowly — claims the upper third of the tank.
Pufferfish
round and chunky
Wider than tall, stubby tail, drifting belly. Doesn't chase — pellets come to it eventually.
What the sim cheats
on purposeA real tank is mostly chemistry and patience. This one keeps the parts that feel delightful and quietly skips the chores.
Drop food as fast as you like. Pellets are an interaction, not a responsibility, and leftovers vanish before they can become a problem.
Three pixel breeds share the same water, temperature, and rhythm. Real species are pickier; these just want room to swim.
Behind the Glass
Fish personality
Every fish spawns with four hidden traits: hunger (how motivated it is to seek food), laziness (idle drift frequency), swim speed, and wiggle rate. These are randomized at birth, so each fish moves a little differently — some are lazy drifters, some dart straight for every pellet.
Color evolution
Eating a food pellet lerps the fish's body, tail, and fin colors toward the pellet's RGB value — 25%, 15%, and 10% respectively per meal. A fish needs many consistent feedings to fully shift hue. Drop only red pellets and watch a cyan fish slowly turn coral over dozens of meals.
Three breeds
Classic, angelfish, and pufferfish each have a distinct pixel layout defined as arrays of (x, y) offsets for body, tail, fin, and eye. Left-facing versions are computed by mirroring the right-facing pixels across the fish's width — no separate sprite needed. Tail pixels wiggle via a sine function offset by each fish's timer.
Breeding & spawning
Every 300 frames the tank checks if a new fish should spawn: the population must be under 20 and the fed count must exceed twice the current headcount. Babies inherit their parent's colors lerped 70% toward a random palette — so lineages gradually drift, but family resemblance persists for a few generations.